totalbe.blogg.se

Xcom 2 chance to hit
Xcom 2 chance to hit










The Laser Pistol is the only secondary weapon that has a base chance to critically hit.īeyond weapons and troop positioning, there are a substantial number of ways to increase one's chance of avoiding a critical hit, inflicting a critical hit, and critical hit damage.īasic Abilities and Traits Ability / Trait Heavy's LMGs have the lowest critical chance, remaining at zero from conventional weapon through to plasma.

xcom 2 chance to hit

Of all the primary weapon types, sniper rifles have the highest base chance to inflict a critical hit throughout the game, increasing by +5% critical chance with each technology level. Most weapons, excluding rocket launchers and grenades, are capable of inflicting a critical hit.

xcom 2 chance to hit

If a shot with an hit chance of 88% and a critical chance of at least 88% hits, then it is guaranteed to be a critical hit. Note that XCOM 2 functions differently, in that the critical percent displayed indicates the absolute chance that the shot will be a critical hit, except in cases where the critical chance exceeds the chance to hit. While Aim and Defense modify the chance of a hit, they are not directly related to Critical Hit Chance or Critical Hit Damage stats. Chance of critical hit: 88% × 25% = 22%.For example, if you have a 88% chance to hit the target, and a 25% critical chance, the percent outcomes are: To determine the latter, multiply the displayed chance to hit by the critical percentage. In Enemy Unknown, the critical percent displayed in-game indicates the chance of a successful hit being critical, not the chance of landing a critical hit against the opponent. Catching a target out of cover (referred to as "Enemy Exposed" in XC1), or flanking from an unprotected side, increases the chance of a critical hit by 50% in XC1, or 40% in XC2.

xcom 2 chance to hit

These include both parties' pertinent traits, abilities, status effects, gene mods, equipment & upgrades, as well as the positioning of the units.

xcom 2 chance to hit

A unit's Critical Hit Damage and Critical Hit Chance stats are partially composed of base stats added by the weapon being used, but may vary from encounter to encounter due to many factors established by both the shooter and the target. When firing most weapons, units have a chance to inflict additional damage (about +50% in XC1) upon their opponent with a critical hit.












Xcom 2 chance to hit